
For more information regarding this update, check out the official website. Roller Champions is available on PC, PlayStation 4, and Xbox One.
ROLLER CHAMPIONS YOUTUBE UPDATE
Fans and Roller Pass progress now properly update following a match.AI Players can now be removed from custom match lobbies.Players will no longer see the number of fans each player has during the match intro.Fixed an issue where the Spectator Action Camera distance reset whenever a player grabbed the ball.Changing to the ‘Skater Camera’ while using the ‘Action Camera’ now properly swaps the camera.Fixed an issue causing an extended loading screen after spectating a match.Fixed an issue where some customization items did not match their previews when in a match.Adjusted several cases of too-dark shadows and too-bright highlights in the customization menu.Custom Match AI Players will no longer get stuck under the goal.



So, here’s everything with the new Roller Champions 1.05 update. Ubisoft Montreal, the developer studio behind the game, will please players with new features about crossplay in this patch. Today’s update brings changes that will increase the game experience. Ideally, it's not something that happens frequently and, due to the short duration of matches, it's not something that has to be put up with for very long when it does.The 1.05 update has arrived for Roller Champions here’s the complete list of changes and fixes added to this patch. This can quickly suck the fun out of a match. This can range from behaviors like tackling teammates, hoarding possession of the ball, or even intentionally throwing it away from the goal. It's inevitable that you'll come across trolling and toxic players in random matches that actively sabotage their own team. Where things can fall apart, though, is less an issue with the game itself and more an issue with the players. Either way, matches are short enough that they never feel like a repetitive grind. Matches in Roller Champions tend to end really quickly or eat up every second of the seven-minute play clock. Thankfully, unlike in the real world, you never have to worry about stumbling with your balance here, although there's something satisfying about bowling over an entire opposing team with one well placed tackle. Still, skating up the side of the arena, tucking in to build extra speed, and even coasting on your teammates' coattails before getting whipped ahead to gain that crucial extra ground are all surprisingly natural and fluid in the game. The game's relatively simple controls hide a lot of nuances in movement. What makes Roller Champions stand out is that, for all its bright colors and flashy personality, it still manages to feel like something you might see and even play in the real world. There's no shortage of team-based competitive matchups on the market, though most usually involve big guns, bigger explosions, and usually an ever shrinking barrier of some kind.

What would you get if you crossed roller derby and football with a heaping helping of physics and physicality, topping it all off with just a pinch of futuristic flair? You'd get something a lot like Ubisoft's free-to-play competitive sports entry, Roller Champions.
